Might have to pick this up in the future.
Might have to pick this up in the future.
This is my current goto 1500 point force, easily tailored for a specific opponent. More Fluffy than Netlist but fun to play.
Furioso, Dreadnought, Heavy Armour 140
Sanguinary Priest, Hand Flamer, Melta-bombs, Jump Pack 90
Sanguinary Guard, Chapter Banner, Death Masks, Inferno Pistol. 265
10Tactical Squad, Flamer, Missile Launcher (Melta Bombs) + Rhino, HK Missile 175 + 60
5 Death Company, 2x Power weapon, Inferno pistol + Razorback, TL Lascannon, Storm Bolter 195+100
10Assault Squad, (Power fist, Plasma Pistol, Melta Bombs), Flamer, Meltagun. 250
= 1500 points
Scenario 2 v1.0
Sacred Brother Quintus.
Tactical Squad Thestus of 5th Company were not the only members of the initial assault to run into difficulties during landing. Brother Quitus entombed in one of 2rd companies Dreadnoughts had also been blown off course by the winds in the upper atmosphere and had found himself in the middle of a large flooded delta to the east of the main landing zone. Although he was able move clear of the drop pod he soon found himself stranded and immobile in the muddy terrain of the delta. Squad Autronius of 1st Company was teleported into the vicinity with orders to rendezvous with Quintus and await extraction by Thunderhawk.
AoBR Terminator Squad
10 AoBR Ork Boyz, 9 with Sluggas & Choppas1 with a Rokit Launcha.
10 AoBR Ork Boyz, 9 with Sluggas & Choppas 1 with a Rokit Launcha.
(Use the Big Shoota Models as a “proxy” for the Rokit Launchas)
3 AoBR Deffkoptas with TL Rokit Launchas
Table & Terrain
At least a 3’ by3’ table if possible with a light scattering of terrain.Areas of Woods and Impassable terrain would be best for the scenario. One player can deploy the terrain the other picks their table edge.
The whole table is classed as difficult terrain
The Space Marine Dreadnought starts the game Immobilized in the very centre of the board (facing the Ork players side). The Terminators enter the board from the Space Marine players side at the beginning of turn one.
The Orks start the game within 6 inches of their table edge, The Deffkoptas start the game in Reserve
The Space Marine Player wins if brother Quitus Survives to the end of the game. The Ork player wins if he kills Brother Quitus. The game lasts for a random number of turns as explained in the main rule book.
Look out for more scenarios soon.
When most people think of Dreadnoughts in a Blood Angels army they of course think of the Furioso and it’s two variants (The Librarian and the Death Company) However I still think there is a place for the regular Dreadnought in a BA army list and purchased a Venerable kit some time ago just for this purpose (I much prefer the venerable model to the standard)
But what weapon options should I take?
The Twin-Linked Las-Cannons are a good option for long ranged anti-armour work but is sitting my Dreadnought at the back un-Blood Angelsy™?
Assault Cannon, Now there’s a weapon, great at most jobs and can even crack heavy armour if the dice smile on you. very Blood Angelsy™.
Plasma Cannon, hmm not sure on this one. A little too random maybe? Could be good vs other power armoured units or am I better off with the Las-Cannons?
In the long run I hope to do a Rifleman conversion on this (or possible another AoBR) Dreadnought as I just love the look of those arms, gives the Dreadnought a great Battletech look.
Here are some new shots of my Blood Angels.
This was originally Black to go with my Death Company but it just didn’t gel with the rest of my force so I decided to redden it up.
Next A Rhino:
I never go anywhere without my trusty Hunter Killer Missile quite a few kills it has now!
And finally my Furioso Dreadnought:
A nice simple conversion of the AoBR Dreadnought with some Forgeworld Dreadnought arms I got on eBay.
When I purchased AoBR and got back into the hobby, despite being amazed at the amount and quality of the models you got in the boxed set, I was a little disappointed that there were no scenarios in the set to get me started. I have very fond memories of playing through the Armageddon scenarios in the 2nd edition boxed set in my bedroom many years ago and wished I could do something similar with the new set. So I have decided to have a go at writing some scenarios for those gamers who are new to Warhammer 40k and would like to get a few different games going using just the contents of the AoBR box. To play these all you should need are the contents of your AoBR box, a table and some terrain.
If you have a go at these scenarios let me know how they go,
In some of the scenarios, some units weapons will be different from what is on the model, this is known as a proxy and will be kept to a minimum to avoid confusion.
These scenarios are intended for those who want to get a little more from their boxed game before needing to splash out on more models.
Scenario 1 v1.0
A Rough Landing.
During the Ultramarines initial landing during the assault. Two drop pods carrying Tactical Squad Thestus were blown off course from their assigned LZ. They found themselves some kilometres away from their assigned position and had to quickly cover the distance to take their place in the initial landing perimeter defence. However their decent had not gone un-noticed and a small group of Orks had seen the drop pods fall.
Space Marine Forces
AoBR Tactical Squad split into two 5 Marine units of the Space Marine players choice.
10 AoBR Ork Boyz, 9 with Sluggas & Choppas1 with a Big Shoota.
10 AoBR Ork Boyz, 9 with Sluggas & Choppas 1 with a Big Shoota.
Table & Terrain
At least a 3’ by3’ table if possible with a good scattering of terrain. the standard 25% of surface area covered by different terrain is a good way to get started. One player can deploy the terrain the other picks their table edge. Roll off to see who goes first.
The two space marine units start the game within 6” (or 3” if your table is small) of their players table edge and at least 12” way from the other Space Marine Unit. The Ork player can deploy one of his units within his half of the table at least 18” away from a space marine unit. The other must be held in reserve.
The Space Marine Player wins if at least one of his models exits the table on the Ork players side or kills all Orks. The Ork player wins if he kills all the Space Marines. Any other result is a draw. The game lasts for a random number of turns as explained in the main rule book. The games lasts for a random number of turns.
Look out for more scenarios soon.
I just watched the fantastic second world war film A Bridge Too Far. In my opinion one of the best war films ever made. It does a good job of highlighting the personal tragedies war causes and shows the utter destruction common in mass mechanized warfare.
Despite my love of the hobby of wargaming, I sometimes feel a little guilty as to the pleasure it gives me. After all to some degree the hobby not only glorifies war but it also trivialises the devastation it causes. I think it is important that those of us that enjoy the hobby so much must not forget the real people our miniatures are metaphorical representations of. After all, our hobby is a sanitised representation of the most cruel and barbaric act humanity is capable of.
Let us remember the real people who did or will get caught up in conflicts past, present and future and hope that our own experience of warfare is restricted to the dice rolling across the tabletop.
Well the community is still getting to grips with the latest examples of Games Workshops PR ( i.e GW shooting itself in the foot). Mantic have announced (through Beasts of Wars Turn 8 Program) that they are indeed entering into the Sci-Fi large scale battle market with a new game this year called Warpath. All that we know at the moment is that it is due out after the summer and it’s rules are based in part on the Kings of War ruleset. This is definitely one to watch.
So what does this mean to me as a gamer? Well at the moment not much, 40k has always be an expensive luxury to me and other games systems from other companies have never really interested me that much… until now. This week I received through the post a copy of Flames of War Open Fire and I am busy reading through the rulebook at the moment. I am very impressed and can not wait to build up a company or two and get some games going. I am also looking forward to catalyst games new project Leviathan. I will be getting that when it comes out (already have the beta rules, just waiting to get a new printer cartridge to print them out and give it a go). As well as Leviathan I am also looking at getting the anniversary edition of Battletech. Always had a soft spot for Battletech and the new boxed set is just glorious. I am also looking at buying a copy (if I can find one) of Mantic’s Dwarf Kings Hold. An excellent looking Dungeon Crawler I think my Fiancé would like.
Could something like this re-direct my GW budget? Hell Yeah!
Simply put, just at the moment that GW have disappointed me, there are a whole load of other games that I want to spend my hard earned cash on. That Storm Raven is going to have to wait, I have Tigers, Leviathans, Dungeons and Mechs to buy!